What is PayLive?
PayLive is a new payment system using your smartphone. Goodbye blue,
silver, and gold plastic credit cards in your pocket or wallet. Hello PayLive, a new digital
alternative for in-person purchases. PayLive is disruptive! It challenges all other payment
technologies because they have not found the universal solution for all
smartphones in the market today.
Here's the Big Deal -
PayLive supports the iPhone or Android phone you have with you right now!
This is a true MVP solution. PayLive securely communicates credit card information with the
seller’s existing POS System for payment processing. The seller may continue to use their same Credit
Card Provider or Gateway. PayLive is an elegant solution because it requires no seller changes for
transactions and has no technical barriers supporting the different phone vendors!
Why Use PayLive?
PayLive is more secure than plastic. PayLive is an easier, safer, and faster way to make payments.
And because PayLive is smartphone agnostic, all buyers using any modern smartphone can
make cardless credit card purchases using their current phone. This is what
you have been waiting for.
PayLive is in the startup stage. The PayLive product is fully specified,
coded, tested, and documented. It is an MVP product ready for implementation in the wild. We are
looking for an exit via a national or international purchase who has the vision of how a universal
digital payment product can mesh and successfully compete in the retail market.
A Buyer's View
PayLive is easier, faster, and more secure to use than pulling out your credit card.
There is no cost to you. If your smartphone is ever lost or stolen, simply deactivate
PayLive by going to our website from anyplace in the world and logging in. You are in
Read More »
Can you buy food at Safeway with your Starbucks app? No. Can you pay with your Android phone
with Apple Pay? No. Not a Problem. PayLive is universal, it integrates with any retailer's
POS software and works on any modern smartphone, including the one in your pocket.
Learn More »
The Seller's View
You may use the same VeriFone credit card terminal you use today. It will be updated with
PayLive extensions, but you will see no difference your POS operation. With PayLive you may
now accept any customer's smartphone for processing credit card payments.
Know More »
Have a question?
The PayLive Product Overview contains more
product details, usage projections, and addresses market questions. If you have further interest
following your review of the Executive Summary please make your request below.
A Buyer's View
For the buyer, PayLive is a smartphone alternative to using physical credit cards for in-person
purchases. It is a digital payment solution that is more secure, safer, easier, and faster than
using traditional credit cards.
PayLive is smartphone agnostic!
Using our PayLive App, all buyers using any smartphone in the market today can make cardless credit
card purchases. It works with the smartphone you own today.
The buyer stands at the sales counter with a product or service they wish to pay for by credit
card. They start the PayLive App on their smartphone. When the purchase is totaled by the cashier
they touch "PayLive" on the sellers credit card reader to select making a PayLive payment. The buyer
puts their smartphone over the credit card reader to read the QR Code being displayed. Within seconds
the payment is complete and the buyer's phone displays the payment amount on the screen. Its done.
If the buyer wishes to use a different card than the Default Card, they turn Express Checkout OFF
on the PayLive App home screen. Then when starting a payment the PayLive App displays a graphical
wallet of available credit cards that they have previously loaded on. The buyer selects the one to
use for this purchase. The buyer then holds their smartphone over the credit card reader to read
the QR Code being displayed. Within seconds the payment is complete and the buyer's phone displays
the payment amount on the screen. That's it.
The PayLive App completely manages the processing of the buyer’s credit card transaction on their
For larger purchase amounts the buyer may be asked to sign their signature or enter their debit card
PIN on their phone to complete the purchase. The transaction ends with the amount of the sale
displayed on their phone, and optionally, a purchase receipt printed by the cashier or sent to the
buyer's email address.
PayLive is unique. It is the only universal cardless solution for all smartphones in the market
today. iPhones, or Androids, it doesn't matter. PayLive replaces the use of the physical credit cards
for in-person purchases using any smartphone a buyer has with them.
Many new products in the market today, require the startup or company to educate their prospective
user or client as to what this new product does, why it is important to them, why do they need it,
and how it will be of use in their life. This is not the case with PayLive. People today are already
buyers. They are already using credit cards to make purchases. They are very familiar with the agony
of losing their cards and the cost of having them stolen. Very importantly, people are also already
using their smartphones for uses other than telephone calls. Using their smartphone to pay for
purchases is a natural evolution in the lives of people today. In fact, they are already doing it!
PayLive is the elegant solution for these people, who already enjoy consolidating tasks through use
of their smartphone. The unique strategy of PayLive design to support all smartphones provides us
the opportunity for very fast customer acceptance and rapid growth. Our customers are already living
and breathing with their smartphones, and PayLive will improve their payment experience.
The Seller's View
The retail seller is the PayLive customer. They are the big beneficiaries of the PayLive product.
PayLive makes it possible for the seller to make more unit sales as they move more buyers through
the purchase process in less time, providing happy customers and gaining increased revenue.
PayLive is innovative by design. It is literally a bolt-on, drop-in solution to the seller's
existing POS software. Seller's will embrace and adopt PayLive because no changes to their existing
Credit Card Provider or Gateway are required- they simply gain a more convenient option for payment.
With virtually no startup hurdles, sellers can focus on the benefits- faster payment processing,
more buyer pass-throughs per POS location, a great buyer experience- all resulting in repeat
customers and increased re-occurring revenue. Of course PayLive maintains full support for the
legacy credit cards at the sellers credit card reader when that is the buyer's choice.
PayLive provides to the seller’s customers, their buyers, what they truly value:
- Easier and faster credit card purchases.
- Security by reducing the chance and occurrence of lost or stolen credit cards.
- Protection from fraudulent use of the buyer’s credit card.
Using their smartphone for purchases the buyer feels more protected, more in control, more effective
in their busy day. This is a positive buying experience. The PayLive purchase experience
motivates the buyer to return to shop here again. The result is a direct increase in reoccurring
revenue for the seller, the PayLive customer.
The objective of this invention is the creation of a new digital credit card transaction process that
works on all smartphones today, without technology barriers like proprietary NFC protocols, which
only work on one vendor's phones. This invention integrates seamlessly into existing credit card
processing systems without any change between the seller’s existing POS System and their Credit Card
Provider or Gateway.
PayLive is a new process invention, a digital payment system based around card payments that are made
through the use of a modern smartphone. The PayLive technology is smartphone agnostic. It does not
care what technology or brand of smartphone the buyer uses. The reference to "cards" or credit cards
always means credit, debit, prepaid, store cards, and gift cards.
The buyer stands at the sales counter with a product or service to pay with a credit card. They start
the PayLive App on their smartphone. In most cases the buyer has previously designated a default card
or has only added one card to use for making payments. The buyer simply holds their phone over the
seller's terminal to read the QR Code and the payment is completed.
If the buyer has added more than one card and not designated a default card, the PayLive App displays
a graphical wallet of available credit cards for use. The buyer selects one to use for this purchase.
The buyer now holds their phone over the seller's terminal to read the QR Code and the payment is
The PayLive App completely facilitates the processing of the buyer’s credit card transaction on their
smartphone, communicating with the seller's credit card terminal to complete the payment, within seconds.
For larger purchase amounts the buyer may be asked to provide their signature or enter their debit card
PIN on the phone. The transaction ends with the amount of the sale displayed on the buyer’s phone,
and optionally, a purchase receipt either printed by the seller or sent to the buyer’s email address.
PayLive is an independent software company in the payment sector of the financial industry. It is a
wholly owned company by its founder, Richard Fink. PayLive is a U.S. company based in San Francisco
California. It has no debt, no employees other than its founder, no partners, and beholding to no
Richard Fink is the original founder, visionary, and inventor of the PayLive Payment System. He
envisioned the original product concepts, design, and placement in the busy marketplace of FinTech,
Financial Technology. Mr. Fink did the system design and coded the financial application with clear
understanding of how it would be implemented operationally in the wild. His background is deeply
grounded in the technical areas of system design, large scale computing, and software development.
He has extensive experience on mainframes and more currently in complex cloud applications. His
management skills include project management and senior management experience in airline operations,
the coffee industry, and the law profession.
Mr. Fink co-wrote an early Disk Operating System for the IBM 1401, which was eventually sold to IBM
for integration into their computer sales in India and South America. He was Director of East
African Airways’ Data Center in Nairobi Kenya and co-authored their international airline
reservations system (AIRS). During his time in Kenya he computerized Kenya's coffee industry, from
farmer to international auction through comprehensive computerization of KPCU (Kenya Planter's
Cooperative Union). Finally he designed and managed the development of the country's first legal
Client-Matter System (LISA) for largest law firm in Kenya, Kaplan & Stratton.
Later, during the transition period from MSDOS through Microsoft Windows 3.0 Mr. Fink authored the
retail software product PrintStream, delivering unprecedented multi-tasking print capabilities
to those early operating environments. He later founded WorldPassage, one of the first
regional ISP’s in the San Francisco Bay Area, delivering Internet connectivity to early users of the
internet. More recently he created and sold the iPhone app "InEmergency", sold through Apple’s App Store.
The PayLive Exit
The PayLive Payment System is functionally complete, tested, documented, and operational. PayLive is
looking to find a buyer for this product, the technology, the patentable trade secrets, the physical
operation, in whole, for use in one of the following possible scenarios:
1) Purchase by a company for implementation as a fallback payment method integrated into their
existing proprietary NFC based systems. Payment systems such as Apple Pay or Google Pay are
constrained by their phone's proprietary NFC technology, limiting them to deliver payment services
only to their phones, iPhones or Androids. PayLive can be integrated into these existing
payment systems permitting them to now offer a seamless and transparent fallback payment ability to
their competitor's phones.
The two big companies in the payment industry today, Apple or Google could then support
all smartphones used in the world today. This enlarged customer base would enable them to increase
their capability to acquire customer's buyer analytics by 80 to 100%. That is an enormous increase in
potential analytics and its associated monetary value.
Other payment companies, not currently in the in-person retail payment spectrum, might want to get
into this field to broaden their foothold in the industry. Such companies might be PayPal,
Square, or Stripe.
2) Purchase by a companies not currently in the payment industry but who are heavily
invested in comprehensive customer analytics. Such a company might be effectively collecting deep
analytics on all facets of citizen activity but missing the fourth corner of the square, the detail
buying activity of the citizen population they otherwise know a lot about. This could be a company
like Facebook or Amazon. By purchasing PayLive they could now complete their
comprehensive analytics profile about a person by now tracking the buying patterns of their
enormous customer base.
3) Purchase by a company for implementation as a competing payment product in the current retail
industry today. This could be a domestic company or more probably an international buyer wanting to
implement a payment system overseas, in Europe, or Asia.
Please contact us if you have any contacts in these areas or can help us find that connection in the
financial payment industry that we are seeking.
1160 Mission St, Suite 2108
San Francisco CA, 94103
The PayLive invention is a proprietary set of unified computer processes that define a secure digital
payment system. The PayLive App, the PayLive Cloud Servers, the PayLive extensions running on the
merchant’s credit card terminal, and the conceptual use of QR Codes in this process are protected
designs of this invention. Other implementations of the core technology can be functionally utilized
within the design intention of this invention, and be fully protected expressions of the invention.
The components and descriptions expressed here are solely one protected implementation, to clearly
describe and demonstrate the invention’s operations and capabilities, so that it can be adequately
visualized in an understandable scenario. The written words in this document are not meant to, and
do not, limit the technical scope of this invention’s definition, and therefore its protection under
the Uniform Trade Secrets Act (UTSA) of the United States.
Copyright and Trademarks
Copyright © 2011-2019 PayLive Payment System. All rights reserved.
PayLive, PayLive Payment System, the PayLive Product Overview document, the PayLive
Executive Summary, all other PayLive documentation, and the PayLive logo are trademarks
or registered trademarks, and copyrights of PayLive Payment System and Richard Fink. All other
trademarks utilized in this online site, online documents, or other PayLive documents are
property of their respective owners.