Payment System

What is PayLive?

PayLive is a new payment system using your smartphone. Goodbye blue, silver, and gold plastic credit cards in your pocket or wallet. Hello PayLive, a new digital alternative for in-person purchases. PayLive is disruptive! It challenges all other payment technologies because they have not found the universal solution for all smartphones in the market today.

Here's the Big Deal - PayLive supports the iPhone or Android phone you have with you right now!

This is a true MVP solution. PayLive securely communicates credit card information with the seller’s existing POS System for payment processing. The seller may continue to use their same Credit Card Provider or Gateway. PayLive is an elegant solution because it requires no seller changes for transactions and has no technical barriers supporting the different phone vendors!

Why Use PayLive?

PayLive is more secure than plastic. PayLive is an easier, safer, and faster way to make payments. And because PayLive is smartphone agnostic, all buyers using any modern smartphone can make cardless credit card purchases using their current phone. This is what you have been waiting for.

PayLive is in the startup stage. The PayLive product is fully specified, coded, tested, and documented. It is an MVP product ready for implementation in the wild. We are looking for an exit via a national or international purchase who has the vision of how a universal digital payment product can mesh and successfully compete in the retail market.

Download More Information

Click the button to download our one page PayLive Executive Summary

Click the button to download our more detailed Product Summary

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The PayLive Product Overview contains more product details, usage projections, and addresses market questions. If you have further interest following your review of the Executive Summary please make your request below.

A Buyer's View

For the buyer, PayLive is a smartphone alternative to using physical credit cards for in-person purchases. It is a digital payment solution that is more secure, safer, easier, and faster than using traditional credit cards.

PayLive is smartphone agnostic! Using our PayLive App, all buyers using any smartphone in the market today can make cardless credit card purchases. It works with the smartphone you own today.

The buyer stands at the sales counter with a product or service they wish to pay for by credit card. They start the PayLive App on their smartphone. When the purchase is totaled by the cashier they touch "PayLive" on the sellers credit card reader to select making a PayLive payment. The buyer puts their smartphone over the credit card reader to read the QR Code being displayed. Within seconds the payment is complete and the buyer's phone displays the payment amount on the screen. Its done.

If the buyer wishes to use a different card than the Default Card, they turn Express Checkout OFF on the PayLive App home screen. Then when starting a payment the PayLive App displays a graphical wallet of available credit cards that they have previously loaded on. The buyer selects the one to use for this purchase. The buyer then holds their smartphone over the credit card reader to read the QR Code being displayed. Within seconds the payment is complete and the buyer's phone displays the payment amount on the screen. That's it.

The PayLive App completely manages the processing of the buyer’s credit card transaction on their smartphone.

For larger purchase amounts the buyer may be asked to sign their signature or enter their debit card PIN on their phone to complete the purchase. The transaction ends with the amount of the sale displayed on their phone, and optionally, a purchase receipt printed by the cashier or sent to the buyer's email address.

The Smartphone

PayLive is unique. It is the only universal cardless solution for all smartphones in the market today. iPhones, or Androids, it doesn't matter. PayLive replaces the use of the physical credit cards for in-person purchases using any smartphone a buyer has with them.

Many new products in the market today, require the startup or company to educate their prospective user or client as to what this new product does, why it is important to them, why do they need it, and how it will be of use in their life. This is not the case with PayLive. People today are already buyers. They are already using credit cards to make purchases. They are very familiar with the agony of losing their cards and the cost of having them stolen. Very importantly, people are also already using their smartphones for uses other than telephone calls. Using their smartphone to pay for purchases is a natural evolution in the lives of people today. In fact, they are already doing it!

PayLive is the elegant solution for these people, who already enjoy consolidating tasks through use of their smartphone. The unique strategy of PayLive design to support all smartphones provides us the opportunity for very fast customer acceptance and rapid growth. Our customers are already living and breathing with their smartphones, and PayLive will improve their payment experience.

The Seller's View

The retail seller is the PayLive customer. They are the big beneficiaries of the PayLive product. PayLive makes it possible for the seller to make more unit sales as they move more buyers through the purchase process in less time, providing happy customers and gaining increased revenue.

PayLive is innovative by design. It is literally a bolt-on, drop-in solution to the seller's existing POS software. Seller's will embrace and adopt PayLive because no changes to their existing Credit Card Provider or Gateway are required- they simply gain a more convenient option for payment. With virtually no startup hurdles, sellers can focus on the benefits- faster payment processing, more buyer pass-throughs per POS location, a great buyer experience- all resulting in repeat customers and increased re-occurring revenue. Of course PayLive maintains full support for the legacy credit cards at the sellers credit card reader when that is the buyer's choice.

PayLive provides to the seller’s customers, their buyers, what they truly value:
- Easier and faster credit card purchases.
- Security by reducing the chance and occurrence of lost or stolen credit cards.
- Protection from fraudulent use of the buyer’s credit card.

Using their smartphone for purchases the buyer feels more protected, more in control, more effective in their busy day. This is a positive buying experience. The PayLive purchase experience motivates the buyer to return to shop here again. The result is a direct increase in reoccurring revenue for the seller, the PayLive customer.

PayLive Overview


The objective of this invention is the creation of a new digital credit card transaction process that works on all smartphones today, without technology barriers like proprietary NFC protocols, which only work on one vendor's phones. This invention integrates seamlessly into existing credit card processing systems without any change between the seller’s existing POS System and their Credit Card Provider or Gateway.


PayLive is a new process invention, a digital payment system based around card payments that are made through the use of a modern smartphone. The PayLive technology is smartphone agnostic. It does not care what technology or brand of smartphone the buyer uses. The reference to "cards" or credit cards always means credit, debit, prepaid, store cards, and gift cards.

The buyer stands at the sales counter with a product or service to pay with a credit card. They start the PayLive App on their smartphone. In most cases the buyer has previously designated a default card or has only added one card to use for making payments. The buyer simply holds their phone over the seller's terminal to read the QR Code and the payment is completed.

If the buyer has added more than one card and not designated a default card, the PayLive App displays a graphical wallet of available credit cards for use. The buyer selects one to use for this purchase. The buyer now holds their phone over the seller's terminal to read the QR Code and the payment is completed.

The PayLive App completely facilitates the processing of the buyer’s credit card transaction on their smartphone, communicating with the seller's credit card terminal to complete the payment, within seconds.

For larger purchase amounts the buyer may be asked to provide their signature or enter their debit card PIN on the phone. The transaction ends with the amount of the sale displayed on the buyer’s phone, and optionally, a purchase receipt either printed by the seller or sent to the buyer’s email address.

About PayLive


PayLive is an independent software company in the payment sector of the financial industry. It is a wholly owned company by its founder, Richard Fink. PayLive is a U.S. company based in San Francisco California. It has no debt, no employees other than its founder, no partners, and beholding to no other entities.

The Founder

Richard Fink is the original founder, visionary, and inventor of the PayLive Payment System. He envisioned the original product concepts, design, and placement in the busy marketplace of FinTech, Financial Technology. Mr. Fink did the system design and coded the financial application with clear understanding of how it would be implemented operationally in the wild. His background is deeply grounded in the technical areas of system design, large scale computing, and software development. He has extensive experience on mainframes and more currently in complex cloud applications. His management skills include project management and senior management experience in airline operations, the coffee industry, and the law profession.


Mr. Fink co-wrote an early Disk Operating System for the IBM 1401, which was eventually sold to IBM for integration into their computer sales in India and South America. He was Director of East African Airways’ Data Center in Nairobi Kenya and co-authored their international airline reservations system (AIRS). During his time in Kenya he computerized Kenya's coffee industry, from farmer to international auction through comprehensive computerization of KPCU (Kenya Planter's Cooperative Union). Finally he designed and managed the development of the country's first legal Client-Matter System (LISA) for largest law firm in Kenya, Kaplan & Stratton.

Later, during the transition period from MSDOS through Microsoft Windows 3.0 Mr. Fink authored the retail software product PrintStream, delivering unprecedented multi-tasking print capabilities to those early operating environments. He later founded WorldPassage, one of the first regional ISP’s in the San Francisco Bay Area, delivering Internet connectivity to early users of the internet. More recently he created and sold the iPhone app "InEmergency", sold through Apple’s App Store.


The PayLive Exit

The PayLive Payment System is functionally complete, tested, documented, and operational. PayLive is looking to find a buyer for this product, the technology, the patentable trade secrets, the physical operation, in whole, for use in one of the following possible scenarios:

1) Purchase by a company for implementation as a fallback payment method integrated into their existing proprietary NFC based systems. Payment systems such as Apple Pay or Google Pay are constrained by their phone's proprietary NFC technology, limiting them to deliver payment services only to their phones, iPhones or Androids. PayLive can be integrated into these existing payment systems permitting them to now offer a seamless and transparent fallback payment ability to their competitor's phones.

The two big companies in the payment industry today, Apple or Google could then support all smartphones used in the world today. This enlarged customer base would enable them to increase their capability to acquire customer's buyer analytics by 80 to 100%. That is an enormous increase in potential analytics and its associated monetary value.

Other payment companies, not currently in the in-person retail payment spectrum, might want to get into this field to broaden their foothold in the industry. Such companies might be PayPal, Square, or Stripe.

2) Purchase by a companies not currently in the payment industry but who are heavily invested in comprehensive customer analytics. Such a company might be effectively collecting deep analytics on all facets of citizen activity but missing the fourth corner of the square, the detail buying activity of the citizen population they otherwise know a lot about. This could be a company like Facebook or Amazon. By purchasing PayLive they could now complete their comprehensive analytics profile about a person by now tracking the buying patterns of their enormous customer base.

3) Purchase by a company for implementation as a competing payment product in the current retail industry today. This could be a domestic company or more probably an international buyer wanting to implement a payment system overseas, in Europe, or Asia.

Please contact us if you have any contacts in these areas or can help us find that connection in the financial payment industry that we are seeking.

Contact PayLive

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1160 Mission St, Suite 2108

San Francisco CA, 94103

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PayLive Invention

The PayLive invention is a proprietary set of unified computer processes that define a secure digital payment system. The PayLive App, the PayLive Cloud Servers, the PayLive extensions running on the merchant’s credit card terminal, and the conceptual use of QR Codes in this process are protected designs of this invention. Other implementations of the core technology can be functionally utilized within the design intention of this invention, and be fully protected expressions of the invention. The components and descriptions expressed here are solely one protected implementation, to clearly describe and demonstrate the invention’s operations and capabilities, so that it can be adequately visualized in an understandable scenario. The written words in this document are not meant to, and do not, limit the technical scope of this invention’s definition, and therefore its protection under the Uniform Trade Secrets Act (UTSA) of the United States.